Once a preset is applied to an object on the Stage, the tween created in the Timeline is not related to the Motion Presets panel. If you apply the second preset to the same object, the second preset replaces with the first one. You can apply only one preset per object. While a tweenable object (symbol instance or text field) is selected on the Stage, you can click the Apply button to apply a preset. Quick share and publish your animations.Best Practices to optimize FLA files for Animate. ![]() Best practices - SWF application authoring guidelines.Best practices - Tips for creating content for mobile devices.Controlling external video playback with ActionScript.Export graphics and videos with Animate.Working with Custom Platform Support Plug-in.Best practices - Accessibility guidelines.Best practices - Organizing ActionScript in an application.Publishing AIR for Android applications.How to package applications for AIR for iOS.Creating and publishing a WebGL document.Automating tasks with the Commands menu.Apply patterns with the Spray Brushtool.Working with Illustrator AI files in Animate.Working with Adobe Premiere Pro and After Effects.Strokes, fills, and gradients with Animate CC.Creating and working with symbol instances in Animate.Transforming and combining graphic objects in Animate.Optimization options for Images and Animated GIFs. ![]()
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